Leaked 'Star Wars: Battlefront II' Trailer Is All About Its Single-Player Story

Wednesday, 12 April 2017 - 11:31AM
Star Wars
Star Wars Battlefront
Wednesday, 12 April 2017 - 11:31AM
Leaked 'Star Wars: Battlefront II' Trailer Is All About Its Single-Player Story
Image credit: Lucasarts, Sony
We all know that 2015's Star Wars Battlefront was far from perfect, particularly at launch. Sure, the visuals were breathtaking, but DICE's recreation of the original trilogy completely lacked a single-player story mode, not to mention the paltry choice of maps. Without DLC, Battlefront felt like a shell of a good game, rather than something that fans could really sink their teeth into. When you're dealing with a franchise as rich as Star Wars, it sucks to be stuck playing the same game modes over and over on the same handful of maps.

Now it seems that the disappointment over the lack of single-player campaign has been taken to heart—in a new leaked trailer for Battlefront II, the video apparently wears its engaging story-driven campaign on its sleeve:



It's exciting to see that this time around Battlefront is focusing primarily on the game's single-player experience. It's especially interesting to imagine a story-driven game that involves playing as an Imperial soldier, giving a little sympathy to troops that are little more than faceless, emotionless walking targets in most Star Wars properties. It also hearkens back to what The Force Awakens does with Finn's character. Even more tantalizing, though, is the prospect of playing a game set in the aftermath of Return of the Jedi's Battle of Endor, as the trailer's voiceover suggests that we'll be taking on the challenge of avenging the death of the Emperor himself.

It makes for a compelling story idea, since we all want to know what exactly happened in the long time gap between the destruction of the second Death Star and the events of The Force Awakens. Where Battlefront failed to deliver a meaningful experience, its sequel is another shot at not just getting it right, but taking the next step, toward becoming something new.

Most gamers remember the heady days of Lucasart's golden era as a publisher that pushed the envelope with titles like Knights of the Old Republic and Jedi Academy. At this point, anything less than a stellar experience is failure. Maybe that's an unreasonably high standard to hold DICE and EA to, but if the company didn't want to be compared with excellent Star Wars games of the past, they shouldn't have named this new series after the classic Battlefront games.
Science Fiction
Sci-Fi Games
Star Wars
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