Germany Creates 'Self-Aware' Version of Super Mario Using Artificial Intelligence
A team of German researchers has just created a much smarter version of Super Mario that they claim is "self-aware," meaning it can spontaneously respond to its own "feelings" and adapt to its environment.
The above video was created by researchers from the University of Tübingen as an entry for the Association for the Advancement of Artificial Intelligence's (AAAI) annual video competition. It demonstrates that they have created an artificially intelligent version of Super Mario that can engage in autonomous behavior, converse with players, and learn from its surroundings. He can respond to questions in English, as well as automatically reacting to his own "feelings." If he's hungry, for example, he will automatically collect coins.
He is also uniquely adaptive, gradually learning from external input, much as a human would. According to the video, "When he's curious he will explore his environment and autonomously gather knowledge about items he doesn't know much about."
He also learns from his own experience; when asked at the beginning of the game, "What do you know about Goomba," a villain whom he has not encountered yet, he answers, "I do not know anything about it." Later in the game, after he has encountered Goomba, he answers the exact same question with, "If I jump on Goomba, then it maybe dies." And then later, "If I jump on Goomba, then it certainly dies."
In all likelihood, this does not actually mean that Mario is "self-aware," but rather, like the insanely creepy Sims 4 who "had emotions," he is simply able to imitate self-awareness better than any other Super Mario character. That being said, increased autonomy is increased autonomy, and this could be a major step forward in artificial intelligence and gaming.